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EVE and the Battle for 6VDT in the Mainstream News, you know, like the BBC...


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#1 Yakumo Chidori

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Posted 29 July 2013 - 12:22 PM

We made it...

Grats CCP, watch those subscriptions soar like a leaf on the wind.

http://www.bbc.co.uk...nology-23489293

Eve players stage giant online space battle

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Space battles are a fact of life in Eve Online



One of the largest video game space battles ever seen has taken place in the Eve Online game.

For five hours on 28 June about 4,000 players took part in the epic battle between two of the game's biggest alliances.

The two sides were fighting for control of resources within several of the game's solar systems.

Time was slowed down in the virtual universe to help servers cope with the huge numbers of players and ships.

The battle pitted spaceships belonging to CFC against those from the Rebel Alliance in a region of space known as 6VDT. It ended in victory for CFC.

Eve Online is a detailed space simulation that sees players fly spaceships through thousands of virtual star systems, seeking resources they can use to prosper.

The resources can be found on planets and in asteroid fields or acquired through piracy or other underhand means.

Ships vary in size from small trading vessels to giant capital ships.

Erlendur Thorsteinsson, one of Eve Online's developers, confirmed in a tweet that the battle was the biggest ever seen in the game.

At its peak the battle involved 4,070 pilots and their ships.

Game time was slowed to 10% of normal to lighten the load on servers working out who was shooting at whom.

The pivotal moment in the battle took place two hours in, when CFC sent in a large fleet of capital ships - the most powerful in the game.

Their arrival prompted many members of the Rebel Alliance to try to flee.

By the end of the conflict thousands of ships are believed to have been destroyed.

Their destruction has a real-world cost as the game's internal currency can be bought with real money.

So far no-one has worked out the total value of the ships destroyed, but a far smaller battle earlier in 2013 laid waste to far fewer spacecraft that in total were estimated to be worth more than $15,000 (£10,000).

The giant battle was the culmination of a long campaign by CFC to force the Rebel Alliance out of 6VDT.

Some have speculated that it may be the only the first of a series of conflicts that seek to extinguish TEST.


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#2 Alex Quintane

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Posted 29 July 2013 - 12:26 PM

http://metro.co.uk/2...online-3902347/
http://www.huffingto..._n_3669137.html
http://www.theverge....ttle-in-history

I was there
Eve is real

#3 Dave Orilian

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Posted 29 July 2013 - 12:28 PM

BBC linking themittani.com posts!?!!?

:tinfoil:

#4 Yakumo Chidori

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Posted 29 July 2013 - 12:32 PM

Btw, there is a word filter on T E S T Alliance to Rebel Alliance, so no, the BBC did not write it like this. ;)

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#5 Maleg Yanumano

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Posted 29 July 2013 - 01:51 PM

Subscriptions might be up on what was ironically one of my worst experiences in Eve (due to lag / tidi). Still glad I was there, just shame it will be a fight I'll remember for all the wrong reasons. Would have been nice to whelp in a blaze of glory with slightly better CCP server performance.

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#6 Dexter Rock

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Posted 02 August 2013 - 11:18 AM

Would have been nice to whelp in a blaze of glory with slightly better CCP server performance.


Eve process is single threaded so essentially 4000 players clicking stuff creates a single lane queue of commands processor core needs to work on. The only way it is possible to speed up the queue is by over clocking the CPU core. The system was already on the best server CCP owns. Because Silicon Valley is boosting performance of new CPU ' s by adding cores rather than upping CPU clock speed, CCP will not be able to do anything about battles with 4000 players unless 1) they fundamentally change the old code and allow hyperthreading, essentially splitting the queue 2) intel/AMD release a processor with double the CPU clock speed.

#7 Yakumo Chidori

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Posted 02 August 2013 - 11:28 AM

More on the BBC:

http://www.bbc.co.uk...nology-23546487

Also read that TMC interview with CCP Veritas, it's actually pretty good and gives a nice insight into their lag-fighting mechanics: http://themittani.co...vdt-ccp-veritas

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